
NoomiClone
NoomiClone — Swing, Release, Regrab
Treat Noomi like a ragdoll gymnast: arch, tuck, and let go at the right moment. This page runs the classic bar park in your browser; the mobile app (Matthew Jones / NoomiClone Dev) adds twists, replay clips, Slow Motion, and more maps. This page is unofficial.
NoomiClone — videos & stills
High-level bar lines and regrabs from @noommito. Watch this once so you know what “clean” looks like before you mash inputs in the player.
Street Stunts compilation of tumbling and bar combos. Useful mood-setter if you came from the Play Store listing rather than the browser bar park.
TSI_Yoav walks a basic bar trick. Match this timing: swing → release → rotation → catch, then try it in the player above.
Sammy Perez on building a top swing. If your releases feel weak, this is usually the missing piece — not more buttons.

A small multi-bar park: hang, swing, release, and catch. Collisions can feel rough — that is part of the early bar-park design.
How to play NoomiClone
- Start playing: Click Play above and wait a few seconds for the park to load. Click inside the game so keyboard controls stay focused.
- Browser keyboard: Left arrow to arch, space to tuck, up arrow to let go, R to reset. Some guides also use right arrow to straighten. Mobile uses on-screen taps instead.
- Learn one chain: Treat every line as: swing → release → rotation → reorient → grab or land. Change only one variable at a time (release point, tuck, or arch).
- Regrabs before style: A regrab keeps the combo alive. Practice swing → release → regrab before adding flips. Mobile v2.1 later made mid-twist regrabs more forgiving.
- Bar vs tumbling: Bar maps are about hang momentum and catch timing. Tumbling maps care about takeoff, rotation speed, and a clean landing with almost no bar to save you.
- Mobile extras: The Play/App Store app (v2.1) adds twist speed (Slow / Regular / Fast), replay clips per attempt, Slow Motion, trampoline maps, Ladders / Spikes / Precisions, and NoomiCoins cosmetics. Use the videos below if you play that version.
What is NoomiClone?
What you actually do in NoomiClone
Physics first
- Momentum and body pose matter more than mashing. Early release = weak rotation; late release overshoots the catch.
- Regrabs are the skill check that turns a swing into a line.
- Twists (mobile 2.0+) add yaw in the air; 2.1 lets you pick Slow / Regular / Fast and catch mid-twist.
Two play spaces
- Bar park
- Hang, pendulum, release, catch another bar. This is the identity of the browser bar park.
- High-level players farm regrab counts and connected lines, not a score attack.
- Tumbling & trampoline
- Floor and bounce maps punish sloppy landings.
- Treat the trampoline as a launch pad, then finish the rotation on purpose.
Maps, modes, and versions
- Bar park (this page): An early multi-bar layout with regrabs. Keyboard only — swing, release, catch, reset.
- Bar mode (mobile): Gymnastics / calisthenics bars: grab, swing, release, regrab. Squat (formerly Jump) was added to bar mode in 1.7.5.
- Tumbling mode (mobile): Backflip combos with less bar safety. Later updates made tumbling handling closer to bar maps, plus realistic gravity options.
- Special maps: Trampoline parks, Ladders, Spikes (precision or you eat the floor), Precisions (control over rotation spam). Old Classic map returned in 1.7.5.
- Cosmetics & IAP: NoomiCoins buy skins. Optional Slow Motion / Remove Ads packs exist on the mobile stores. The free browser park on this page does not use those packs.
NoomiClone — practice notes
- Release with a destination: Do not let go because the swing looks big. Pick where you want the body after the release, then work backward to the release frame.
- Small swings first: Max swings hide bad timing. Build a readable pendulum, then stretch amplitude.
- Slow the twist when learning: On mobile, start Twist Speed on Slow. Reverse a twist by tapping the opposite direction; holding both can freeze the angle.
- Use Slow Motion as a lab: If a regrab dies every time, slow it down and mark the exact miss — early release, late catch, or body facing the wrong way.
- Replays are homework: v2.1 saves each attempt as a clip. Compare a fail next to a make: release frame, bar position, landing angle.
- Trampoline is a launch, not a trick: Bounce → stabilize → rotate → land. Newer trampoline physics keep flip and twist through the bounce instead of wiping them.
NoomiClone — FAQ
Basics
Is NoomiClone free?
Who made NoomiClone?
How do I control the browser game?
Can I change maps on PC?
Mechanics & versions
What is a regrab?
Does the browser version have twists and replays?
Is NoomiClone a parkour game?
How do I get better at regrabs?
Is this the official site?
NoomiClone — player notes
Store and community sentiment, paraphrased
Hard at first, then you actually get better. Two years in, regrabs still feel like a real skill — Discord is where the best lines live.
The ragdoll is the whole game. I wanted custom maps and a replay button — the later app updates finally headed that way.
Bar tricks plus backflip combos. More trampoline maps please. Easy to understand, mean to master.
Simple buttons, huge ceiling. I came for bar flips and stayed for 500+ regrab sessions.